- Added: Optional hopper stacking. Several hoppers of the same type and level can now share a single block: See the new "stacking" section in config.yml and hoppers.yml. Disabled by default.
- Added: The uhoppers.stack.<number> permission limits how many hoppers a player can stack into one block.
- Improved: Hoppers now use a single combined level instead of five separate upgrade tracks. Upgrading a hopper now raises all of these together in one purchase, instead of buying each one separately.
- Added: Players can now give other players access to their hoppers - requires ChestProtect to be installed
- Fixed: Breaking a stacked hopper deleted the whole stack but only ever returned a single item, losing the rest. Breaking a stacked hopper now removes one block at a time (or the whole stack at once if stacking.sneak-breaks-whole is enabled), and always returns exactly as many items as were actually in the stack.
- Fixed: A broken-and-given-back hopper item always re-placed at its starting level and unowned, losing its upgrades and ownership, because the item wasn't carrying its level/owner data in the format placement actually reads.

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